Shinbe Corner’s

Tag: windowsXp

Interactive Educational Game

by admin on Dec.02, 2008, under Blogs

IPA Interactive

IPA Interactive

Interactive Educational Game

I develop this game in 2007 using OGRE as Graphics Engine. I like the cartoon environments of this game.

This game is built in a modular way, so users can add or remove the interactive modules. All interactive modules have been built using Flash Technology. The game will load and display that flash modules on DirectX or OpenGL environments.

Actually OGRE supports CG Scripting that allow us to use Cartoon Rendering. But this Cartoon Rendering can only be done in Graphics Card that support Pixel Shader 2.0 or above. So I decided not using that expensive cartoon rendering, but using 3D graphics technique from 3D software (my CG artist using Max Studio) to make it like cartoon rendering. He has been created two 3D meshes to make that cartoon rendering, I don’t know the details about that techniques.

This is list of all libraries and development tools for these projects:
Language: C++
Graphics Engine: OGRE
Physic Engine: Newton Dynamic
Sound & Music Library: IrrKlang
Flash Library: Hikari
Development Tool: Visual Studio 2005
Platform: Windows XP

Leave a Comment :, , , , , , , , , , , more...

Looking for something?

Use the form below to search the site:

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!

Visit our friends!

A few highly recommended friends...

Archives

All entries, chronologically...